The repetiveness of combat and that one dungeon that you have to keep playing over and over is one of the reasons why I had to put this game down. The control is innovative, but annoying and boring. Soon you'll find that fighting enemies is no more then tapping the touch screen. You little to no control over link, and one of the big freedoms that I cherished in the wind waker (sailing) is even ruined as EVEN the sailing system is automated. None of the puzzles I've seen so far have anything to do with dexterity or thought as much as they have to do with "writing on the map" and "scratching the touch screen". It's just so annoying how they try to innovate everything. I think the game would be better if they just stuck with the standard control stick format.
The game even somehow ruined the innovation of writing on the map by not making it a tool to help you along sometimes, but by making ALMOST EVERY SINGLE PUZZLE related to writing on the map. It's so annoying. This game took about 80% of the freedom away from Zelda games and without the freedom this game is just a very pretty, somewhat boring, point and click adventure.
I will finish this game someday, but I'll probably only get to it by pushing myself to do it.
This game earns a 6/10 from me, and I can hardly believe I'm saying that myself. I love the Zelda games, and I've loved every other title in the series, but this game is spoiled with "innovation"
dark-wolf-5
its so fun.